Cyberpunk 2077 is coming to Mac: Here’s everything you need to know | Technology News

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CD Projekt Red is all set to launch Cyberpunk 2077 on Apple devices. Set in the year 2077, the game will be available on the Mac App store, Steam, Epic Games Store and GOG.com

Optimised for Apple silicon, the sci-fi RPG will run on a range of Macs, from the earliest M1 machines to the latest M4 chip. However, there’s a catch: base models with only 8GB of unified memory (such as entry-level M1 and M2 Macs) won’t be compatible. You’ll need at least 16GB of RAM for a smooth experience.

According to Apple’s 2024 reveal video for M4-powered MacBook Pros, the game is expected to be available for those machines in early 2026.

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There’s still no detailed performance data from Apple or CD Projekt Red on how the game will run across different Mac configurations. But if you have an Apple XDR display or another HDR monitor, you can expect full HDR support. The Mac version will also feature spatial audio and head-tracking for AirPods users.

More powerful Apple silicon chips will fully support advanced features like path tracing—a cinematic-grade ray tracing mode that dramatically improves lighting, reflections, and ambient occlusion. CD Projekt Red has also introduced graphics presets optimised for different Apple silicon models to ensure a smoother experience across the board.

Cyberpunk 2077 on Mac will support AMD’s FidelityFX Super Resolution (FSR) for upscaling and frame generation, helping the game run more fluidly even with demanding settings like path tracing enabled. Apple’s own MetalFX upscaling tech will also be available, and the game will be compatible with the Magic Mouse and Trackpad.

The Mac version will be the Ultimate Edition, bundling the base game, all post-launch updates, and the Phantom Liberty expansion, which adds a new district and storyline.

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Until now, many Mac users have relied on Apple’s Proton-like Game Porting Toolkit to play Cyberpunk 2077. That toolkit translates Windows APIs and Intel x86 instructions to run on Apple silicon. However, the official release will be fully native to macOS and built on Apple’s Metal graphics APIs, including Tile-Based Deferred Rendering (TBDR), allowing for far better performance and visual fidelity.

The game’s Mac debut will coincide with the launch of patch 2.3, which introduces new vehicles, an upgraded photo mode, and several quality-of-life improvements. Cross-progression will also be supported, letting players switch between platforms without losing their progress.

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